Magic Muffins – Lead Technical Artist
A web3 HTML5 play-to-earn game where you try to beat an endless wave of enemies with fully customizable muffins, developed […]
Magic Muffins – Lead Technical Artist Read Post »
A web3 HTML5 play-to-earn game where you try to beat an endless wave of enemies with fully customizable muffins, developed […]
Magic Muffins – Lead Technical Artist Read Post »
A puzzle-adventure, with an intuitive brick-by-brick building mechanic to solve puzzles to creations to life! Experience a charming story as
Lego Bricktales – Senior Technical Artist Read Post »
An endless runner for mobile platforms within the scope of a 1-year development time frame. The project was fully funded
Sushi Surf – Solo Dev Read Post »
Innerspace was developing VR trainings for the Pharmacy Industry, which makes training for cleanroom employees more cost-efficient. My Role –
VR training – VR experience Designer Read Post »
A German kids’ game that featured a high-quality playable dog character. The app was developed specifically for ipads. Developed by
Lazuli – Senior Unity Developer Read Post »
A fast-paced action shooter inspired by the arcade classic Super Pang! Use a wide selection of weapons and power-ups to
The Bug Butcher – Solo Dev Read Post »
I had the opportunity to work for Scanline VFX – Munich to work on some shots for “The Avengers”. Most
The Avengers – CG Supervisor Read Post »
I have worked in the Cinematics team as Senior Modelling TD, supporting the Modellers with Tools written in Maya Python.
Blizzard – Senior Modelling TD II Read Post »
Had the honor to receive this Award in the Category “Outstanding Models and Miniatures in a Feature Motion Picture Award”
While still on the production of Avatar I had the opportunity to work on Neill Blomkamp’s movie, and I was
District 9 – Lead Modeller Read Post »
I worked for Weta Digital (now known as Weta FX) as a Lead Modeller Contractor, where I was responsible for creating
Avatar – Lead Modeller Read Post »